Development media

A closer look at Under Two Skies.

Current game captures, the project’s visual identity, and a concise factsheet. This is a beta preview, not a release announcement.

IN-GAME OPENING

The Line on the Mountain.

Why let a field rest? Why clear a firebreak? A short story about land, a village, and the heat a satellite can see.

Beta 3 opens your first New Game with this story, narration, background music and subtitles. Pause or skip it, then replay it from How to play. The evening scan is a game rule.

IN-GAME OPENINGRest the field · Prepare the boundary · Cool the embers01:07
Read the narration

Our home is part of this forest. We tend established fields in cycles.

We grow rice for a season, then rest the field for years. Plants return while we farm another plot.

Today we prepare a rice field together. Ash from plant residues returns some nutrients to the soil.

Before lighting, clear leaves and branches to bare soil. The firebreak interrupts fuel between field and forest.

Embers can still fly across. Read the wind. Let your team help watch the forest edge.

The flames are gone. The ash is still hot. Douse the remaining embers.

In this game, the satellite scans each evening. It sees hot spots, but not the lives beneath them.

Prepare the boundary. Control the fire. Cool the embers. Leave enough cooled ash, and no hot spots before the evening scan.

Screenshots & footage

Gameplay sample recorded directly from the development build in Godot 4 on macOS. Demonstrates tactical rotational farming, wind observation, firebreak clearance, controlled ignition, and ember suppression.

The crew at the forest edge · staged in-engine view
The crew at the forest edge · staged in-engine view
The plot and its tactical interface
The plot and its tactical interface
Fire moves through dry vegetation · staged camera
Fire moves through dry vegetation · staged camera
Remaining heat in the game’s thermal view
Remaining heat in the game’s thermal view
At the hearth: provisions and the next plot
At the hearth: provisions and the next plot

The game’s visual identity

Production logos from the game. The illustrated landscape is title artwork; it is not a gameplay screenshot.

Project facts

Title
Under Two Skies
Subtitle
Rotational Farming in the Shadow of the Satellite
Genre
Single-player tactical survival
Status
Free beta 3 (0.3.0), open now
Beta platforms
Windows & macOS; Linux build untested
Game languages
Thai / English text, subtitles & recorded speech; selectable in Settings
Minimum requirements
GPU/RAM and macOS version still being measured
Engine
Godot 4 · Forward+
Stores / full release / price
Not announced

Gameplay capture recorded directly from the Godot 4 development build. Screenshots and video show a development build; they do not imply tested hardware performance. AI tools were used for assets, localization and recorded voices. Human language, cultural, voice-performance and asset-provenance review remain part of the commercial release plan.

Cultural consultation with Pgakenyaw advisers is planned before commercial release.

A public media contact has not been announced yet.